Test Private Server
Offline 5.155.169.38:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Private Server rank against other Rust servers?
By player hours over the last seven days, Test Private Server places at #15,457, within the top 67% of ranked servers.
How busy is Test Private Server?
We have no live count for Test Private Server right now. It was last seen 36 days 8 hours ago.
Lists and tags
What do the server tags on Test Private Server mean?
These are the tags Test Private Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Private Server?
Test Private Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Private Server?
The record holds too few of Test Private Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 14 hours ago the current world was made.
Settings
Which map does Test Private Server run?
A procedural map, generated by the game, is in use on Test Private Server.
What are the rules and settings on Test Private Server?
No gather rate appears in the name of Test Private Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Test Private Server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Test Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Private Server online, and how reliable is it?
Offline at the moment, Test Private Server was last seen 36 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.
Where is Test Private Server located?
No region is published by Test Private Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.155.169.38:28015 is where it lives.
Getting in
How do I join Test Private Server?
To connect directly, open Rust's console with F1 and type client.connect 5.155.169.38:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.