JohnyyNGG
Offline 5.164.10.99:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:31 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JohnyyNGG rank against other Rust servers?
The last seven days of player hours place JohnyyNGG at #14,238, within the top 64% of all ranked servers.
How busy is JohnyyNGG?
We have no live count for JohnyyNGG right now. It was last seen 16 days 18 hours ago.
Lists and tags
What do the server tags on JohnyyNGG mean?
The game's server browser reads the tags JohnyyNGG publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include JohnyyNGG?
These Rust Population lists include JohnyyNGG: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on JohnyyNGG?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on JohnyyNGG?
The record holds too few of JohnyyNGG's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 19 hours ago.
Settings
Which map does JohnyyNGG run?
The map on JohnyyNGG is procedural, made by the game.
What are the rules and settings on JohnyyNGG?
No gather rate appears in the name of JohnyyNGG. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does JohnyyNGG run?
The setup is Rust network protocol 2634 and build 167398 on Windows for JohnyyNGG. Steam updates your game automatically, but you need the same protocol to join.
Is JohnyyNGG online, and how reliable is it?
Currently offline, JohnyyNGG was last seen 16 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 11 October 2026.
Where is JohnyyNGG located?
Nothing published by JohnyyNGG states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.164.10.99:28015 is where it lives.
How to join
How do I join JohnyyNGG?
Either enter client.connect 5.164.10.99:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.