LinuxGSM
Online 5.181.58.145:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
Over the past week it ranks #9,469 for player hours, which puts LinuxGSM in the top 43% of all ranked servers.
How busy is LinuxGSM?
Of its 50 slots, LinuxGSM is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 4 hours ago.
Settings
Which map does LinuxGSM run?
A procedural map, generated by the game, is in use on LinuxGSM.
What are the rules and settings on LinuxGSM?
Nothing in LinuxGSM's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
You will find LinuxGSM online now. Over the last 4 full days, 96 of 96 hours were online, or 100%. On 23 October 2026, Rust Population saw it for the first time.
Where is LinuxGSM located?
Nothing published by LinuxGSM states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.181.58.145:28015.
How to join
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 5.181.58.145:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.