Testserver
Offline 5.186.56.195:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testserver rank against other Rust servers?
By player hours over the last seven days, Testserver places at #15,419, within the top – of ranked servers.
How busy is Testserver?
We have no live count for Testserver right now. It was last seen 43 days 10 hours ago.
Lists and tags
What do the server tags on Testserver mean?
These are the tags Testserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testserver?
Testserver appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Testserver?
The record holds too few of Testserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 49 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does Testserver run?
Testserver uses a map the game generates: procedural.
What are the rules and settings on Testserver?
No gather rate appears in the name of Testserver. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 163794 on Linux is what Testserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testserver online, and how reliable is it?
Offline at the moment, Testserver was last seen 43 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is Testserver located?
No region is published by Testserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.186.56.195:28015 is where it lives.
How to join
How do I join Testserver?
To connect directly, open Rust's console with F1 and type client.connect 5.186.56.195:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.