Rabbit Hole
Online 5.196.92.108:28005 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, and #291 of the trio servers (top 47%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 00:50 UTC18h ago | – | – | – | 1 |
| Tue 27 Oct, 23:53 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 23:44 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 23:33 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 18:53 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:00 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:29 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 20:51 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 18:35 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 17:20 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 16:14 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:07 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 02:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:47 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:34 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 01:56 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 01:30 UTC5d ago | – | – | – | 1 |
Quick answers
Population
How does Rabbit Hole rank against other Rust servers?
Over the past week it ranks #3,942 for player hours, which puts Rabbit Hole in the top 18% of all ranked servers. It places #291 among servers of the trio kind.
How busy is Rabbit Hole?
Rabbit Hole holds 1 players at the moment, out of 40 slots. Averaged over seven days, it drew 1 players and reached a peak of 6. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Rabbit Hole mean?
What the game's server browser reads from Rabbit Hole is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rabbit Hole?
These Rust Population lists include Rabbit Hole: Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on Rabbit Hole?
Every few hours Rabbit Hole starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
Which map does Rabbit Hole run?
A procedural map of size 1,350 from seed 1337, generated by the game, is in use on Rabbit Hole. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Rabbit Hole?
No gather rate appears in the name of Rabbit Hole. 3 is the most a group can hold (trio). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rabbit Hole run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rabbit Hole. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rabbit Hole run smoothly?
In the last 48 hours, it averaged 240 server fps, with a low of 238. Entities peaked at 10,954, including buildings, deployables and everything else. Up to 1,423 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rabbit Hole online, and how reliable is it?
Rabbit Hole is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 54% of the time over the last 7 full days, 90 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rabbit Hole located?
A region is not published by Rabbit Hole. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.196.92.108:28005 is where it lives.
How to join
How do I join Rabbit Hole?
Open the console with F1 in Rust and enter client.connect 5.196.92.108:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.