KCodfish's rust server
Offline 5.198.39.30:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #494 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:21 UTC32d ago | 3+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KCodfish's rust server rank against other Rust servers?
The last seven days of player hours place KCodfish's rust server at #15,970, within the top 69% of all ranked servers. It places #494 among servers of the trio kind.
How busy is KCodfish's rust server?
We have no live count for KCodfish's rust server right now. It was last seen 28 days 2 hours ago.
Tags
What do the server tags on KCodfish's rust server mean?
These are the tags KCodfish's rust server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts3 (Group limit): Teams can have no more than 3 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include KCodfish's rust server?
On Rust Population, KCodfish's rust server is filed under these lists: Community servers, field-listed and Trio Rust servers. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Trio.
Wipe schedule
What does wipe day look like on KCodfish's rust server?
Across its recent wipes the busiest crowds averaged 3 players. At the peak of the latest wipe, 1 hours in, 1 more were queued.
What is the wipe schedule on KCodfish's rust server?
Too few wipes are on record for KCodfish's rust server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does KCodfish's rust server run?
The map on KCodfish's rust server is procedural, made by the game at size 3,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on KCodfish's rust server?
Nothing in KCodfish's rust server's name says how gather works. 3 is the most a group can hold (trio). You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does KCodfish's rust server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for KCodfish's rust server. Your game needs the same protocol to join; Steam takes care of updating it.
Is KCodfish's rust server online, and how reliable is it?
We last saw KCodfish's rust server 28 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.
Where is KCodfish's rust server located?
A region is not published by KCodfish's rust server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.198.39.30:28015.
Getting in
How do I join KCodfish's rust server?
Open the console with F1 in Rust and enter client.connect 5.198.39.30:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://kcodfish.com.