Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,863habitat unknownfirst seen 13 Sep 2026

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 1h ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,863
top 40%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC24d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Gaming Slovenia | Rust rank against other Rust servers?

The last seven days of player hours place Gaming Slovenia | Rust at #8,863, within the top 40% of all ranked servers.

How busy is Gaming Slovenia | Rust?

Gaming Slovenia | Rust holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 15:00 UTC, averaging 0 players.

Tags

What do the server tags on Gaming Slovenia | Rust mean?

The game's server browser reads the tags Gaming Slovenia | Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Gaming Slovenia | Rust?

On Rust Population, Gaming Slovenia | Rust is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Gaming Slovenia | Rust?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Gaming Slovenia | Rust?

Its rhythm cannot be told yet: too few of Gaming Slovenia | Rust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 5 hours ago.

Settings

Which map does Gaming Slovenia | Rust run?

A procedural map of size 2,000 from seed 481981, generated by the game, is in use on Gaming Slovenia | Rust. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Gaming Slovenia | Rust?

The name tells you nothing about gather rates: Gaming Slovenia | Rust states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Gaming Slovenia | Rust run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Gaming Slovenia | Rust. Steam updates your game automatically, but you need the same protocol to join.

Does Gaming Slovenia | Rust run smoothly?

It ran at 229 server fps on average over the last 48 hours, and never went below 173. Up to 17,466 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,174 MB. What players experience as lag comes from low fps and a rising entity count.

Is Gaming Slovenia | Rust online, and how reliable is it?

Gaming Slovenia | Rust is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is Gaming Slovenia | Rust located?

Nothing published by Gaming Slovenia | Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.226.141.87:28080.

How to join

How do I join Gaming Slovenia | Rust?

Open the console with F1 in Rust and enter client.connect 5.226.141.87:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.