ServerName
Offline 5.228.117.36:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:17 UTC, in 1d 15h. Every Thursday at 12:17 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:17 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:25 UTC12d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 8 Oct, 11:25 UTC19d ago | 1 | held half | 7 days | 1 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 1 | – | 6.7 days | 0 |
| Thu 1 Oct, 11:36 UTC26d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 12:33 UTC33d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #9,856, within the top 44% of all ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 5 days 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on ServerName?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on ServerName?
ServerName follows a wipe rhythm of every Thursday at 12:17 UTC. A wipe is due on Thursday 29 October at 12:17 UTC, the next one. 5 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2634 and build 167781 on Windows for ServerName. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
We last saw ServerName 5 days 5 hours ago, and it is offline now. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is ServerName located?
A region is not published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.228.117.36:28015.
Getting in
How do I join ServerName?
Either enter client.connect 5.228.117.36:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.