Rust PopulationField survey · Rust servers
Observing 64,938 players 11,790 servers 3,582 with someone on 124 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,620habitat unknownfirst seen 29 Sep 2026

RED SUNRISE | CLASSIC VANILLA | PVE

Offline 5.240.70.124:28015 checked 23d ago

quad softcore

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#14,620
top 65%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:23 UTC24d ago 1 – running 1
Sat 3 Oct, 11:36 UTC25d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RED SUNRISE | CLASSIC VANILLA | PVE rank against other Rust servers?

The last seven days of player hours place RED SUNRISE | CLASSIC VANILLA | PVE at #14,620, within the top 65% of all ranked servers. It places #624 among servers of the quad kind.

How busy is RED SUNRISE | CLASSIC VANILLA | PVE?

RED SUNRISE | CLASSIC VANILLA | PVE is offline at this count; we last saw it 23 days 13 hours ago.

Lists and tags

What do the server tags on RED SUNRISE | CLASSIC VANILLA | PVE mean?

The game's server browser reads the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp30 (Max players): 30 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RED SUNRISE | CLASSIC VANILLA | PVE?

RED SUNRISE | CLASSIC VANILLA | PVE appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What does wipe day look like on RED SUNRISE | CLASSIC VANILLA | PVE?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RED SUNRISE | CLASSIC VANILLA | PVE?

Its rhythm cannot be told yet: too few of RED SUNRISE | CLASSIC VANILLA | PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 4 hours ago the current world was made.

Settings

Which map does RED SUNRISE | CLASSIC VANILLA | PVE run?

RED SUNRISE | CLASSIC VANILLA | PVE uses a map the game generates, procedural, at size 2,500 with seed 1234. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RED SUNRISE | CLASSIC VANILLA | PVE?

The name tells you nothing about gather rates: RED SUNRISE | CLASSIC VANILLA | PVE states none. A group can hold 4 players at most (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RED SUNRISE | CLASSIC VANILLA | PVE run?

On Windows, RED SUNRISE | CLASSIC VANILLA | PVE runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is RED SUNRISE | CLASSIC VANILLA | PVE online, and how reliable is it?

Currently offline, RED SUNRISE | CLASSIC VANILLA | PVE was last seen 23 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.

Where is RED SUNRISE | CLASSIC VANILLA | PVE located?

A region is not published by RED SUNRISE | CLASSIC VANILLA | PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.240.70.124:28015.

Getting in

How do I join RED SUNRISE | CLASSIC VANILLA | PVE?

To connect directly, open Rust's console with F1 and type client.connect 5.240.70.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/bP3qJbj99J.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp30
Max players 30 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.