nameserver
Offline 5.251.112.57:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
Over the past week it ranks #15,351 for player hours, which puts nameserver in the top 69% of all ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 2 days 15 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
These Rust Population lists include nameserver: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does nameserver run?
nameserver uses a map the game generates: procedural.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nameserver run?
The setup is Rust network protocol 2634 and build 167781 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 2 days 15 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is nameserver located?
A region is not published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.251.112.57:28015.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 5.251.112.57:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.