Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,780habitat unknownfirst seen 13 Sep 2026

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 3h ago

trio moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak 2
Rank
#7,780
top 35%
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75106:0008:0009:0022:0023:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0008:0009:0022:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC5h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [GER | PvP] Rust DEV Server rank against other Rust servers?

By player hours over the last seven days, [GER | PvP] Rust DEV Server places at #7,780, within the top 35% of ranked servers. It places #414 among servers of the trio kind.

How busy is [GER | PvP] Rust DEV Server?

[GER | PvP] Rust DEV Server is offline at this count; we last saw it 3 hours ago. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 01:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on [GER | PvP] Rust DEV Server mean?

These are the tags [GER | PvP] Rust DEV Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts3 (Group limit): You may team with up to 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [GER | PvP] Rust DEV Server?

These Rust Population lists include [GER | PvP] Rust DEV Server: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on [GER | PvP] Rust DEV Server?

Across its recent wipes the busiest crowds averaged 8 players. 20 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 when it did not hold.

What is the wipe schedule on [GER | PvP] Rust DEV Server?

Irregular times are when [GER | PvP] Rust DEV Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 hours ago the current world was made.

Map and rules

Which map does [GER | PvP] Rust DEV Server run?

A procedural map of size 3,900 from seed 2082, generated by the game, is in use on [GER | PvP] Rust DEV Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [GER | PvP] Rust DEV Server?

The name tells you nothing about gather rates: [GER | PvP] Rust DEV Server states none. A group can hold 3 players at most (trio). survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [GER | PvP] Rust DEV Server run?

On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [GER | PvP] Rust DEV Server run smoothly?

It ran at 191 server fps on average over the last 48 hours, and never went below 147. Up to 145,276 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,418 MB. Players feel lag when fps is low and the entity count climbs.

Is [GER | PvP] Rust DEV Server online, and how reliable is it?

Currently offline, [GER | PvP] Rust DEV Server was last seen 3 hours ago. About 13 minutes ago, it restarted, according to its uptime. It was up 79% of the time over the last 7 full days, 133 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [GER | PvP] Rust DEV Server located?

The name of [GER | PvP] Rust DEV Server points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.252.100.174:27022 is where it lives.

How to join

How do I join [GER | PvP] Rust DEV Server?

Open the console with F1 in Rust and enter client.connect 5.252.100.174:27022. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts3
Group limit You may team with up to 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.