Rust PopulationField survey · Rust servers
Observing 35,972 players 11,694 servers 2,914 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,296habitat unknownfirst seen 13 Sep 2026

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Online 5.252.100.56:27014 checked 6m ago

5x moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#9,296
top 42%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:16 UTC17d ago 4 – running 0
Sat 3 Oct, 10:12 UTC25d ago 0 – 8 days 0
Thu 24 Sep, 16:13 UTC34d ago 1 halved by day 6 8.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ rank against other Rust servers?

The last seven days of player hours place IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,296, within the top 42% of all ranked servers.

How busy is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ holds 0 players at the moment, out of 200 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 12:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ mean?

What the game's server browser reads from IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

These Rust Population lists include IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: 5x Rust server population and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Wipe schedule

What does wipe day look like on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 5 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6 when it did not hold.

What is the wipe schedule on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Irregular times are when IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 16 hours ago.

Map and rules

Which map does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

A procedural map of size 3,000 from seed 1, generated by the game, is in use on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The name says it: gathering is multiplied 5x on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

The setup is Rust network protocol 2635 and build 168909 on Linux for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Your game needs the same protocol to join; Steam takes care of updating it.

Does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run smoothly?

The last 48 hours saw an average of 232 server fps, with 138 as the lowest. The entity count reached 64,641: buildings, deployables and all other objects. The highest memory usage was 2,738 MB. What players experience as lag comes from low fps and a rising entity count.

Is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ online, and how reliable is it?

You will find IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ online now. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ located?

A region is not published by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.252.100.56:27014 is where it lives.

How to join

How do I join IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Either enter client.connect 5.252.100.56:27014 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.