Timeweb Cloud
Offline 5.34.178.130:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timeweb Cloud rank against other Rust servers?
By player hours over the last seven days, Timeweb Cloud places at #14,062, within the top 65% of ranked servers.
How busy is Timeweb Cloud?
At this count Timeweb Cloud is offline, with its last sighting 11 days 11 hours ago.
Lists and tags
What do the server tags on Timeweb Cloud mean?
The game's server browser reads the tags Timeweb Cloud publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Timeweb Cloud?
Timeweb Cloud appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Timeweb Cloud?
Too few wipes are on record for Timeweb Cloud to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 320 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does Timeweb Cloud run?
A procedural map, generated by the game, is in use on Timeweb Cloud.
What are the rules and settings on Timeweb Cloud?
Nothing in Timeweb Cloud's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2634 and build 167781 on Windows is what Timeweb Cloud uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Timeweb Cloud online, and how reliable is it?
We last saw Timeweb Cloud 11 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 October 2026.
Where is Timeweb Cloud located?
No region is published by Timeweb Cloud. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 5.34.178.130:28015.
How to join
How do I join Timeweb Cloud?
Open the console with F1 in Rust and enter client.connect 5.34.178.130:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.