10000x Funserver
Offline 5.39.17.19:23296 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:13 UTC3d ago | 1 | – | running | 0 |
| Fri 23 Oct, 22:45 UTC6d ago | 1 | held half | 3.2 days | 1 |
| Wed 21 Oct, 15:26 UTC8d ago | 2 | held half | 2.3 days | 1 |
| Tue 20 Oct, 11:42 UTC9d ago | 2 | – | 1.2 days | 1 |
| Sat 17 Oct, 13:51 UTC12d ago | 2 | held half | 2.9 days | 0 |
| Fri 9 Oct, 23:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Sat 19 Sep, 00:06 UTC41d ago | 1 | halved by day 2 | 21 days | 0 |
| Fri 18 Sep, 17:29 UTC41d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 10000x Funserver rank against other Rust servers?
Over the past week it ranks #7,142 for player hours, which puts 10000x Funserver in the top 32% of all ranked servers.
How busy is 10000x Funserver?
10000x Funserver is offline at this count; we last saw it 33 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on 10000x Funserver mean?
The game's server browser reads the tags 10000x Funserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 10000x Funserver?
10000x Funserver appears among the Rust Population lists that follow: Rust servers with more than 10x gather and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Wipe notes
What does wipe day look like on 10000x Funserver?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on 10000x Funserver?
There is no next wipe to predict: 10000x Funserver wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 3 hours ago.
Settings
Which map does 10000x Funserver run?
The map on 10000x Funserver is procedural, made by the game at size 4,250 from seed 37631. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 10000x Funserver?
The name says it: gathering is multiplied 10000x on 10000x Funserver. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does 10000x Funserver run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 10000x Funserver. Your game needs the same protocol to join; Steam takes care of updating it.
Does 10000x Funserver run smoothly?
In the last 48 hours, it averaged 78 server fps, with a low of 59. The entity count reached 103,140: buildings, deployables and all other objects. The highest memory usage was 5,610 MB. What players experience as lag comes from low fps and a rising entity count.
Is 10000x Funserver online, and how reliable is it?
We last saw 10000x Funserver 33 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 41 hours ago. It was up 85% of the time over the last 7 full days, 142 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is 10000x Funserver located?
Nothing published by 10000x Funserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.39.17.19:23296.
How to join
How do I join 10000x Funserver?
To connect directly, open Rust's console with F1 and type client.connect 5.39.17.19:23296; or press Launch Rust on this page and Steam opens Rust and joins for you.