Rust PopulationField survey · Rust servers
Observing 52,148 players 11,694 servers 3,104 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,085habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Online 5.39.17.25:29766 checked 10m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,085
top 41%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:19 UTC14d ago 3 – running 0
Thu 8 Oct, 17:56 UTC21d ago 2 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #9,085, within the top 41% of all ranked servers.

How busy is A Shockbyte Rust Server?

Of its 40 slots, A Shockbyte Rust Server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte Rust Server?

On Rust Population, A Shockbyte Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 2 players. 21 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 8 hours ago the current world was made.

Settings

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, made by the game at size 4,250 from seed 1448957747. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does A Shockbyte Rust Server run smoothly?

In the last 48 hours, it averaged 91 server fps, with a low of 23. Up to 107,568 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,359 MB. What players experience as lag comes from low fps and a rising entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is online. Judging by the uptime it reports, the last restart was about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.39.17.25:29766 is where it lives.

Getting in

How do I join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 5.39.17.25:29766. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.