martin server
Offline 5.39.17.3:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does martin server rank against other Rust servers?
By player hours over the last seven days, martin server places at #13,043, within the top – of ranked servers.
How busy is martin server?
We have no live count for martin server right now. It was last seen 45 days 15 hours ago.
Tags
What do the server tags on martin server mean?
The game's server browser reads the tags martin server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164070 (Build): Game build: 164070; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include martin server?
martin server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on martin server?
The record holds too few of martin server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does martin server run?
The map on martin server is procedural, made by the game.
What are the rules and settings on martin server?
The name tells you nothing about gather rates: martin server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does martin server run?
Rust network protocol 2633 and build 164070 on Linux is what martin server uses. Steam updates your game automatically, but you need the same protocol to join.
Is martin server online, and how reliable is it?
Currently offline, martin server was last seen 45 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is martin server located?
A region is not published by martin server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.39.17.3:28015.
How to join
How do I join martin server?
To connect directly, open Rust's console with F1 and type client.connect 5.39.17.3:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.