RR TEST
Online EU 5.42.211.127:35000 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:32 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:32 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 15:42 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 15:20 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 08:22 UTC6d ago | 2 | halved by day 1 | 3.3 days | 0 |
| Sat 10 Oct, 16:40 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 16:23 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 16:10 UTC18d ago | 3+1 queue | halved by day 2 | 12.7 days | 0 |
| Fri 2 Oct, 11:48 UTC26d ago | 1+1 queue | held half | 8.2 days | 0 |
| Thu 1 Oct, 18:56 UTC27d ago | – | – | – | 0 |
| Thu 1 Oct, 18:51 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 11:55 UTC28d ago | 2 | – | 1.3 days | 0 |
| Mon 28 Sep, 07:17 UTC31d ago | 2 | held half | 2.2 days | 0 |
Quick answers
Population
How does RR TEST rank against other Rust servers?
Seven-day player hours put RR TEST at #5,844, or #1,837 in Europe, inside the top 26% of all ranked servers.
How busy is RR TEST?
RR TEST is carrying 0 players as of this count. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.
Tags
What do the server tags on RR TEST mean?
What the game's server browser reads from RR TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RR TEST?
RR TEST appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on RR TEST?
Every few hours RR TEST starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Map and rules
Which map does RR TEST run?
The map on RR TEST is custom, size 3,700. You can download its published map file from this page.
What are the rules and settings on RR TEST?
Nothing in RR TEST's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RR TEST run?
On Windows, RR TEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does RR TEST run smoothly?
In the last 48 hours, it averaged 67 server fps, with a low of 55. Up to 72,264 entities were present, counting buildings, deployables and everything else. Up to 3,220 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RR TEST online, and how reliable is it?
RR TEST is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days ago. Over the last 7 full days, 151 of 168 hours were online, or 90%. On 13 September 2026, Rust Population saw it for the first time.
Where is RR TEST located?
The EU tag is how RR TEST places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.42.211.127:35000.
How to join
How do I join RR TEST?
Either enter client.connect 5.42.211.127:35000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.