Iran Luna Super PVE V.2 Beta
Offline 5.42.223.70:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:34 UTC, in 1d 9h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Iran Luna Super PVE V.2 Beta rank against other Rust servers?
By player hours over the last seven days, Iran Luna Super PVE V.2 Beta places at #4,734, within the top 21% of ranked servers.
How busy is Iran Luna Super PVE V.2 Beta?
At this count Iran Luna Super PVE V.2 Beta is offline, with its last sighting 42 hours ago. We counted an average of 0 players in the past week, with 6 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Iran Luna Super PVE V.2 Beta mean?
What the game's server browser reads from Iran Luna Super PVE V.2 Beta is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp77 (Max players): You can join up to 77 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; WA (West Asia): Its place in the server browser is under West Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Iran Luna Super PVE V.2 Beta?
These Rust Population lists include Iran Luna Super PVE V.2 Beta: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on Iran Luna Super PVE V.2 Beta?
The next wipe for Iran Luna Super PVE V.2 Beta is estimated from biweekly: 14 days after its last wipe. A wipe is due on Thursday 29 October at 19:34 UTC, the next one. Counted from 26 days 14 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does Iran Luna Super PVE V.2 Beta run?
Iran Luna Super PVE V.2 Beta uses a map the game generates, procedural, at size 3,500 with seed 876816796. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Iran Luna Super PVE V.2 Beta?
Nothing in Iran Luna Super PVE V.2 Beta's name says how gather works. Eight players per group is the default, and it applies here. This server runs roleplay, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Iran Luna Super PVE V.2 Beta run?
On Windows, Iran Luna Super PVE V.2 Beta runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Iran Luna Super PVE V.2 Beta run smoothly?
The last 48 hours saw an average of 163 server fps, with 141 as the lowest. Entities peaked at 59,863, including buildings, deployables and everything else. Memory use peaked at 1,964 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Iran Luna Super PVE V.2 Beta online, and how reliable is it?
Offline at the moment, Iran Luna Super PVE V.2 Beta was last seen 42 hours ago. About 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 130 of 168 hours were online, or 77%. It was first seen by Rust Population on 1 October 2026.
Where is Iran Luna Super PVE V.2 Beta located?
A region is not published by Iran Luna Super PVE V.2 Beta. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.42.223.70:28015.
Getting in
How do I join Iran Luna Super PVE V.2 Beta?
Open the console with F1 in Rust and enter client.connect 5.42.223.70:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://luna.gamestores.app.