Rust PopulationField survey · Rust servers
Observing 91,150 players 11,900 servers 4,048 with someone on 163 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,311habitat unknownfirst seen 2 Oct 2026

My Server Name

Offline 5.44.172.63:28015 checked 8d ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipe
9d ago
no schedule published
Next wipe
4d 12h
Sun 1 Nov, 08:39 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct16 Oct21 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Sunday 1 November, 08:39 UTC, in 4d 12h. Every 4 days 15 hours · medium confidence

4.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

4d 12h
Sun 1 Nov, 08:39 UTC
8d 23h
Thu 5 Nov, 19:00 UTC
FW
13d 19h
Tue 10 Nov, 15:18 UTC
18d 10h
Sun 15 Nov, 06:38 UTC
23d 2h
Thu 19 Nov, 21:58 UTC
27d 17h
Tue 24 Nov, 13:18 UTC
32d 8h
Sun 29 Nov, 04:37 UTC
36d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:39 UTC9d ago 1 – running 1
Wed 14 Oct, 08:56 UTC13d ago 1 – 4.1 days 1
Fri 9 Oct, 09:36 UTC18d ago 1 – 5 days 1
Sun 4 Oct, 18:17 UTC23d ago 1 – 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Server Name rank against other Rust servers?

By player hours over the last seven days, My Server Name places at #15,311, within the top 70% of ranked servers.

How busy is My Server Name?

My Server Name is offline at this count; we last saw it 8 days 9 hours ago.

Lists and tags

What do the server tags on My Server Name mean?

What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Server Name?

On Rust Population, My Server Name is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on My Server Name?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on My Server Name?

Lately a wipe has come about every 4.6 days on My Server Name. Due on Sunday 1 November at 08:39 UTC is its next wipe. 9 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on My Server Name?

Nothing in My Server Name's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Server Name run?

The setup is Rust network protocol 2634 and build 167781 on Windows for My Server Name. The protocol must match for you to join, and Steam updates it for you.

Is My Server Name online, and how reliable is it?

Currently offline, My Server Name was last seen 8 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 2 October 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 5.44.172.63:28015 is where it lives.

Getting in

How do I join My Server Name?

Open the console with F1 in Rust and enter client.connect 5.44.172.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.