Test
Offline 5.59.105.108:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
Over the past week it ranks #16,781 for player hours, which puts Test in the top 70% of all ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 28 days 13 hours ago.
Tags
What do the server tags on Test mean?
These are the tags Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166165 (Build): This server runs game build 166165; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
Rust network protocol 2634 and build 166165 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 28 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is Test located?
Nothing published by Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.59.105.108:28015.
How to join
How do I join Test?
Either enter client.connect 5.59.105.108:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.