Rust PopulationField survey · Rust servers
Observing 73,164 players 11,801 servers 3,682 with someone on 113 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,758habitat unknownfirst seen 17 Oct 2026

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 10m ago

2x monthly wipes vanillamoddedoxide

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
1
peak 6
Rank
#2,758
top 12%
Last wipe
5d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC8d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC10d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ rank against other Rust servers?

Over the past week it ranks #2,758 for player hours, which puts [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ in the top 12% of all ranked servers.

How busy is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ holds 3 players at the moment, out of 50 slots. We counted an average of 1 players in the past week, with 6 at the busiest. In the last 48 hours the peak hour came at 16:00 UTC, averaging 5 players.

Tags

What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?

The game's server browser reads the tags [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Averaged over recent wipes, 3 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 5 days 6 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ uses a map the game generates, procedural, at size 3,500 with seed 75677. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name says it: gathering is multiplied 2x on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. The protocol must match for you to join, and Steam updates it for you.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run smoothly?

In the last 48 hours, it averaged 160 server fps, with a low of 87. The entity count reached 74,719: buildings, deployables and all other objects. The highest memory usage was 2,939 MB. Players feel lag when fps is low and the entity count climbs.

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online, and how reliable is it?

You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online now. About 46 hours ago, it restarted, according to its uptime. Over the last 7 full days, 165 of 168 hours were online, or 98%. On 17 October 2026, Rust Population saw it for the first time.

Where is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ located?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 5.59.107.40:28015.

How to join

How do I join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

To connect directly, open Rust's console with F1 and type client.connect 5.59.107.40:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/8GF446Tz3Y.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.