TestServ
Offline 5.68.240.132:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 04:15 UTC19d ago | 1 | – | running | 1 |
| Sun 4 Oct, 06:16 UTC24d ago | 1 | held half | 4.9 days | 0 |
| Sat 3 Oct, 21:52 UTC25d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServ rank against other Rust servers?
By player hours over the last seven days, TestServ places at #13,052, within the top 59% of ranked servers.
How busy is TestServ?
At this count TestServ is offline, with its last sighting 10 days 16 hours ago.
Tags
What do the server tags on TestServ mean?
The game's server browser reads the tags TestServ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServ?
On Rust Population, TestServ is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on TestServ?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on TestServ?
Irregular times are when TestServ wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 15 hours ago.
Settings
Which map does TestServ run?
A procedural map, generated by the game, is in use on TestServ.
What are the rules and settings on TestServ?
The name tells you nothing about gather rates: TestServ states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TestServ run?
Rust network protocol 2634 and build 167781 on Windows is what TestServ uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServ online, and how reliable is it?
Offline at the moment, TestServ was last seen 10 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is TestServ located?
Nothing published by TestServ states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.68.240.132:28015.
Getting in
How do I join TestServ?
Open the console with F1 in Rust and enter client.connect 5.68.240.132:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.