test Server
Offline 5.77.134.236:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test Server rank against other Rust servers?
By player hours over the last seven days, test Server places at #15,233, within the top 70% of ranked servers.
How busy is test Server?
We have no live count for test Server right now. It was last seen 13 days 19 hours ago.
Tags
What do the server tags on test Server mean?
The game's server browser reads the tags test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test Server?
test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test Server?
The record holds too few of test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days ago the current world was made.
Map and rules
Which map does test Server run?
A procedural map, generated by the game, is in use on test Server.
What are the rules and settings on test Server?
The name tells you nothing about gather rates: test Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test Server run?
Rust network protocol 2634 and build 167398 on Windows is what test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is test Server online, and how reliable is it?
Offline at the moment, test Server was last seen 13 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is test Server located?
Nothing published by test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.77.134.236:28015.
How to join
How do I join test Server?
Either enter client.connect 5.77.134.236:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.