[GER] Virtual.Soldiers
Offline 5.83.165.77:10600 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [GER] Virtual.Soldiers rank against other Rust servers?
Over the past week it ranks #15,535 for player hours, which puts [GER] Virtual.Soldiers in the top 71% of all ranked servers.
How busy is [GER] Virtual.Soldiers?
At this count [GER] Virtual.Soldiers is offline, with its last sighting 16 days 15 hours ago.
Tags
What do the server tags on [GER] Virtual.Soldiers mean?
The game's server browser reads the tags [GER] Virtual.Soldiers publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [GER] Virtual.Soldiers?
These Rust Population lists include [GER] Virtual.Soldiers: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [GER] Virtual.Soldiers?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [GER] Virtual.Soldiers?
The force wipe is the only wipe [GER] Virtual.Soldiers takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does [GER] Virtual.Soldiers run?
The map on [GER] Virtual.Soldiers is procedural, made by the game at size 3,500 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [GER] Virtual.Soldiers?
No gather rate appears in the name of [GER] Virtual.Soldiers. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [GER] Virtual.Soldiers run?
The setup is Rust network protocol 2634 and build 167584 on Windows for [GER] Virtual.Soldiers. The protocol must match for you to join, and Steam updates it for you.
Is [GER] Virtual.Soldiers online, and how reliable is it?
We last saw [GER] Virtual.Soldiers 16 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is [GER] Virtual.Soldiers located?
No region tag comes from [GER] Virtual.Soldiers, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.83.165.77:10600.
How to join
How do I join [GER] Virtual.Soldiers?
To connect directly, open Rust's console with F1 and type client.connect 5.83.165.77:10600; or press Launch Rust on this page and Steam opens Rust and joins for you.