Rust PopulationField survey · Rust servers
Observing 31,880 players 11,622 servers 2,774 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 13 Sep 2026

Shadow_3MK

Online 5.83.170.184:12400 checked 13m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02.557.51006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:10 UTC15d ago 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 0 – 11.9 days 0
Sun 13 Sep, 20:10 UTC45d ago 1 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Shadow_3MK rank against other Rust servers?

The last seven days of player hours place Shadow_3MK at #15,351, within the top 69% of all ranked servers.

How busy is Shadow_3MK?

Shadow_3MK holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Shadow_3MK mean?

The game's server browser reads the tags Shadow_3MK publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Shadow_3MK?

On Rust Population, Shadow_3MK is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Shadow_3MK?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Shadow_3MK?

Irregular times are when Shadow_3MK wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 14 hours ago the current world was made.

Map and rules

Which map does Shadow_3MK run?

The map on Shadow_3MK is procedural, made by the game at size 2,000 from seed 56789000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Shadow_3MK?

The name tells you nothing about gather rates: Shadow_3MK states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Shadow_3MK run?

On Windows, Shadow_3MK runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Shadow_3MK run smoothly?

In the last 48 hours, it averaged 10 server fps, with a low of 10. Entities peaked at 16,255, including buildings, deployables and everything else. Memory use peaked at 1,447 MB. Players feel lag when fps is low and the entity count climbs.

Is Shadow_3MK online, and how reliable is it?

You will find Shadow_3MK online now. About 6 days 9 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Shadow_3MK located?

A region is not published by Shadow_3MK. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.83.170.184:12400 is where it lives.

Getting in

How do I join Shadow_3MK?

Open the console with F1 in Rust and enter client.connect 5.83.170.184:12400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.