ProRow
Offline 5.83.170.68:11400 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, and #270 of the quad servers (top 33%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:41 UTC5d ago | 3 | – | running | 1 |
| Mon 12 Oct, 15:39 UTC15d ago | 1 | held half | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ProRow rank against other Rust servers?
Over the past week it ranks #4,199 for player hours, which puts ProRow in the top 19% of all ranked servers. It places #270 among servers of the quad kind.
How busy is ProRow?
We have no live count for ProRow right now. It was last seen 5 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 3. In the last 48 hours the peak hour came at 12:00 UTC, averaging 2 players.
Tags
What do the server tags on ProRow mean?
What the game's server browser reads from ProRow is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ProRow?
ProRow appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on ProRow?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 4 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on ProRow?
Too few wipes are on record for ProRow to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 12 hours ago.
Settings
Which map does ProRow run?
A procedural map of size 4,000 from seed 17391, generated by the game, is in use on ProRow. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ProRow?
Nothing in ProRow's name says how gather works. 4 is the most a group can hold (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ProRow run?
Rust network protocol 2635 and build 168909 on Windows is what ProRow uses. The protocol must match for you to join, and Steam updates it for you.
Does ProRow run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 94,421: buildings, deployables and all other objects. The highest memory usage was 2,299 MB. Players feel lag when fps is low and the entity count climbs.
Is ProRow online, and how reliable is it?
Currently offline, ProRow was last seen 5 hours ago. The uptime it reports suggests a restart roughly 2 hours ago. It was up 29% of the time over the last 7 full days, 49 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.
Where is ProRow located?
No region is published by ProRow. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.83.170.68:11400.
Getting in
How do I join ProRow?
Either enter client.connect 5.83.170.68:11400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.