Rust PopulationField survey · Rust servers
Observing 36,329 players 11,615 servers 2,867 with someone on 54 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,199habitat unknownfirst seen 11 Oct 2026

ProRow

Offline 5.83.170.68:11400 checked 5h ago

quad moddedoxidesoftcore

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
2
peak 3
Rank
#4,199
top 19%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5211:0014:0020:0014:0018:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0014:0020:0014:0018:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 19% of all ranked servers, and #270 of the quad servers (top 33%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:41 UTC5d ago 3 – running 1
Mon 12 Oct, 15:39 UTC15d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ProRow rank against other Rust servers?

Over the past week it ranks #4,199 for player hours, which puts ProRow in the top 19% of all ranked servers. It places #270 among servers of the quad kind.

How busy is ProRow?

We have no live count for ProRow right now. It was last seen 5 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 3. In the last 48 hours the peak hour came at 12:00 UTC, averaging 2 players.

Tags

What do the server tags on ProRow mean?

What the game's server browser reads from ProRow is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include ProRow?

ProRow appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on ProRow?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 4 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on ProRow?

Too few wipes are on record for ProRow to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 12 hours ago.

Settings

Which map does ProRow run?

A procedural map of size 4,000 from seed 17391, generated by the game, is in use on ProRow. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on ProRow?

Nothing in ProRow's name says how gather works. 4 is the most a group can hold (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does ProRow run?

Rust network protocol 2635 and build 168909 on Windows is what ProRow uses. The protocol must match for you to join, and Steam updates it for you.

Does ProRow run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 94,421: buildings, deployables and all other objects. The highest memory usage was 2,299 MB. Players feel lag when fps is low and the entity count climbs.

Is ProRow online, and how reliable is it?

Currently offline, ProRow was last seen 5 hours ago. The uptime it reports suggests a restart roughly 2 hours ago. It was up 29% of the time over the last 7 full days, 49 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is ProRow located?

No region is published by ProRow. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.83.170.68:11400.

Getting in

How do I join ProRow?

Either enter client.connect 5.83.170.68:11400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players You can join up to 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.