Rust PopulationField survey · Rust servers
Observing 91,721 players 11,904 servers 4,063 with someone on 167 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,610EUfirst seen 13 Sep 2026

Immersive-Hardcore-Survival [No Raiding]

Online EU 5.9.121.103:28040 checked 7m ago

teams off monthly wipes moddedoxidehardcorepremium

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 3
Rank
#3,610
top 16% · #1338 in EU
Last wipe
11d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

8d 23h
Thu 5 Nov, 19:00 UTC
FW
36d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:45 UTC11d ago 2 – running 0
Thu 15 Oct, 11:39 UTC12d ago 2 – 0.4 days 1
Wed 14 Oct, 01:35 UTC13d ago 2 – 1.4 days 0
Thu 1 Oct, 18:17 UTC FW26d ago 3 halved by day 1 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Immersive-Hardcore-Survival [No Raiding] rank against other Rust servers?

Seven-day player hours put Immersive-Hardcore-Survival [No Raiding] at #3,610, or #1,338 in Europe, inside the top 16% of all ranked servers.

How busy is Immersive-Hardcore-Survival [No Raiding]?

Immersive-Hardcore-Survival [No Raiding] holds 1 players at the moment, out of 50 slots. We counted an average of 1 players in the past week, with 3 at the busiest. In the last 48 hours the peak hour came at 07:00 UTC, averaging 2 players.

Tags

What do the server tags on Immersive-Hardcore-Survival [No Raiding] mean?

What the game's server browser reads from Immersive-Hardcore-Survival [No Raiding] is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^r (Roleplay): This server is for roleplay; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Immersive-Hardcore-Survival [No Raiding]?

On Rust Population, Immersive-Hardcore-Survival [No Raiding] is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Immersive-Hardcore-Survival [No Raiding]?

The busiest point of its recent wipes averaged 2 players. 13 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Immersive-Hardcore-Survival [No Raiding]?

The force wipe is the only wipe Immersive-Hardcore-Survival [No Raiding] takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 11 days 21 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Immersive-Hardcore-Survival [No Raiding] run?

The map on Immersive-Hardcore-Survival [No Raiding] is procedural, made by the game at size 4,000.

What are the rules and settings on Immersive-Hardcore-Survival [No Raiding]?

No gather rate appears in the name of Immersive-Hardcore-Survival [No Raiding]. No group limit is published. You get hardcore here, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Immersive-Hardcore-Survival [No Raiding] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Immersive-Hardcore-Survival [No Raiding]. Steam updates your game automatically, but you need the same protocol to join.

Does Immersive-Hardcore-Survival [No Raiding] run smoothly?

In the last 48 hours, it averaged 35 server fps, with a low of 5. The entity count reached 170,908: buildings, deployables and all other objects. Up to 3,494 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Immersive-Hardcore-Survival [No Raiding] online, and how reliable is it?

Immersive-Hardcore-Survival [No Raiding] is up and running at the moment. Judging by the uptime it reports, the last restart was about 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is Immersive-Hardcore-Survival [No Raiding] located?

With its EU tag, Immersive-Hardcore-Survival [No Raiding] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 5.9.121.103:28040.

Getting in

How do I join Immersive-Hardcore-Survival [No Raiding]?

To connect directly, open Rust's console with F1 and type client.connect 5.9.121.103:28040; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players The server has 50 slots.
ts0
Group limit You cannot form teams here.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival.

Gameplay

^r
Roleplay This server is for roleplay.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.