RustRig - dev
Offline EU 5.9.28.5:28020 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:20 UTC14d ago | 0 | – | running | 0 |
| Mon 14 Sep, 11:55 UTC45d ago | 6 | halved by day 1 | 31.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRig - dev rank against other Rust servers?
Seven-day player hours put RustRig - dev at #15,082, or #2,587 in Europe, inside the top 70% of all ranked servers.
How busy is RustRig - dev?
We have no live count for RustRig - dev right now. It was last seen 14 days 3 hours ago.
Tags
What do the server tags on RustRig - dev mean?
The game's server browser reads the tags RustRig - dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustRig - dev?
RustRig - dev appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on RustRig - dev?
Across its recent wipes the busiest crowds averaged 3 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RustRig - dev?
Once a month RustRig - dev wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 14 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does RustRig - dev run?
The map on RustRig - dev is procedural, made by the game at size 4,500 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustRig - dev?
Nothing in RustRig - dev's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustRig - dev run?
On Linux, RustRig - dev runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is RustRig - dev online, and how reliable is it?
We last saw RustRig - dev 14 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is RustRig - dev located?
By its EU tag, RustRig - dev says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.9.28.5:28020 is where it lives.
How to join
How do I join RustRig - dev?
To connect directly, open Rust's console with F1 and type client.connect 5.9.28.5:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.