glg_rust_vanilla
Online 50.106.4.98:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does glg_rust_vanilla rank against other Rust servers?
Over the past week it ranks #15,269 for player hours, which puts glg_rust_vanilla in the top 68% of all ranked servers.
How busy is glg_rust_vanilla?
glg_rust_vanilla is carrying 0 players as of this count. Counted over seven days: an average of 0 players.
Tags
What do the server tags on glg_rust_vanilla mean?
The game's server browser reads the tags glg_rust_vanilla publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2621 (Protocol): To join, your game must match protocol 2621; cs143062 (Build): This server runs game build 143062; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include glg_rust_vanilla?
These Rust Population lists include glg_rust_vanilla: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on glg_rust_vanilla?
Too few wipes are on record for glg_rust_vanilla to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 254 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does glg_rust_vanilla run?
glg_rust_vanilla uses a map the game generates, procedural, at size 3,500 with seed 679104. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on glg_rust_vanilla?
No gather rate appears in the name of glg_rust_vanilla. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does glg_rust_vanilla run?
Rust network protocol 2621 and build 143062 on Linux is what glg_rust_vanilla uses. Steam updates your game automatically, but you need the same protocol to join.
Does glg_rust_vanilla run smoothly?
In the last 48 hours, it averaged 207 server fps, with a low of 158. Up to 76,962 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,804 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is glg_rust_vanilla online, and how reliable is it?
glg_rust_vanilla is up and running at the moment. About 7 days 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is glg_rust_vanilla located?
No region is published by glg_rust_vanilla. The location a server claims is what Rust Population shows, not the place where the machine stands. 50.106.4.98:28015 is where it lives.
How to join
How do I join glg_rust_vanilla?
To connect directly, open Rust's console with F1 and type client.connect 50.106.4.98:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.