Darkstorm PVE | no decay
Offline 50.110.26.39:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Darkstorm PVE | no decay rank against other Rust servers?
Over the past week it ranks #15,104 for player hours, which puts Darkstorm PVE | no decay in the top 70% of all ranked servers.
How busy is Darkstorm PVE | no decay?
We have no live count for Darkstorm PVE | no decay right now. It was last seen 13 days 3 hours ago.
Tags
What do the server tags on Darkstorm PVE | no decay mean?
These are the tags Darkstorm PVE | no decay publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Darkstorm PVE | no decay?
These Rust Population lists include Darkstorm PVE | no decay: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Darkstorm PVE | no decay?
Too few wipes are on record for Darkstorm PVE | no decay to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Darkstorm PVE | no decay run?
A procedural map of size 4,750 from seed 731245, generated by the game, is in use on Darkstorm PVE | no decay. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Darkstorm PVE | no decay?
The name tells you nothing about gather rates: Darkstorm PVE | no decay states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Darkstorm PVE | no decay run?
The setup is Rust network protocol 2634 and build 166652 on Linux for Darkstorm PVE | no decay. Steam updates your game automatically, but you need the same protocol to join.
Is Darkstorm PVE | no decay online, and how reliable is it?
Currently offline, Darkstorm PVE | no decay was last seen 13 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is Darkstorm PVE | no decay located?
A region is not published by Darkstorm PVE | no decay. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 50.110.26.39:28015.
Getting in
How do I join Darkstorm PVE | no decay?
To connect directly, open Rust's console with F1 and type client.connect 50.110.26.39:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.