Rust PopulationField survey · Rust servers
Observing 81,723 players 11,855 servers 3,800 with someone on 365 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,144habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Offline 50.115.8.164:28755 checked 14d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,144
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:03 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #15,144, within the top 70% of ranked servers.

How busy is A Shockbyte Rust Server?

At this count A Shockbyte Rust Server is offline, with its last sighting 14 days 3 hours ago.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 19 hours ago the current world was made.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,000 from seed 627898904, generated by the game, is in use on A Shockbyte Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is A Shockbyte Rust Server online, and how reliable is it?

Currently offline, A Shockbyte Rust Server was last seen 14 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 50.115.8.164:28755.

How to join

How do I join A Shockbyte Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 50.115.8.164:28755; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.