Rust PopulationField survey · Rust servers
Observing 62,626 players 11,741 servers 3,351 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 4 Oct 2026

castletest (private prototype)

Offline 50.169.108.2:28035 checked 3d ago

moddedcarbonpve

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:13 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does castletest (private prototype) rank against other Rust servers?

By player hours over the last seven days, castletest (private prototype) places at #15,323, within the top 69% of ranked servers.

How busy is castletest (private prototype)?

We have no live count for castletest (private prototype) right now. It was last seen 3 days 16 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on castletest (private prototype) mean?

What the game's server browser reads from castletest (private prototype) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include castletest (private prototype)?

These Rust Population lists include castletest (private prototype): Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on castletest (private prototype)?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on castletest (private prototype)?

Too few wipes are on record for castletest (private prototype) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 20 hours ago.

Map and rules

Which map does castletest (private prototype) run?

The map on castletest (private prototype) is procedural, made by the game.

What are the rules and settings on castletest (private prototype)?

Nothing in castletest (private prototype)'s name says how gather works. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does castletest (private prototype) run?

On Windows, castletest (private prototype) runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is castletest (private prototype) online, and how reliable is it?

Offline at the moment, castletest (private prototype) was last seen 3 days 16 hours ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. It was first seen by Rust Population on 4 October 2026.

Where is castletest (private prototype) located?

No region is published by castletest (private prototype). Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 50.169.108.2:28035.

Getting in

How do I join castletest (private prototype)?

Either enter client.connect 50.169.108.2:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.