gooners
Online 50.20.201.134:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 00:47 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does gooners rank against other Rust servers?
The last seven days of player hours place gooners at #4,229, within the top 19% of all ranked servers.
How busy is gooners?
The count reads 0 players on gooners, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 5. Look at the last 48 hours and 00:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on gooners mean?
What the game's server browser reads from gooners is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include gooners?
gooners appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on gooners?
Averaged over recent wipes, 3 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on gooners?
The force wipe is the only wipe gooners takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 11 days 17 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does gooners run?
A procedural map of size 3,000 from seed 2100307431, generated by the game, is in use on gooners. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on gooners?
The name tells you nothing about gather rates: gooners states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does gooners run?
The setup is Rust network protocol 2635 and build 168909 on Linux for gooners. Your game needs the same protocol to join; Steam takes care of updating it.
Does gooners run smoothly?
It ran at 208 server fps on average over the last 48 hours, and never went below 160. Up to 54,409 entities were present, counting buildings, deployables and everything else. Up to 2,671 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is gooners online, and how reliable is it?
gooners is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is gooners located?
A region is not published by gooners. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 50.20.201.134:28015.
Getting in
How do I join gooners?
Open the console with F1 in Rust and enter client.connect 50.20.201.134:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.