Starlight Local Calibration
Offline 50.20.242.36:28035 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:19 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 01:38 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:06 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:20 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 23:01 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:28 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 21:17 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 21:51 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 20:43 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 18:55 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 18:25 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 16:39 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 15:31 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 22:29 UTC8d ago | – | – | – | 0 |
Quick answers
Population
How does Starlight Local Calibration rank against other Rust servers?
The last seven days of player hours place Starlight Local Calibration at #8,637, within the top 39% of all ranked servers.
How busy is Starlight Local Calibration?
Starlight Local Calibration is offline at this count; we last saw it 3 days 18 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Starlight Local Calibration mean?
What the game's server browser reads from Starlight Local Calibration is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Starlight Local Calibration?
These Rust Population lists include Starlight Local Calibration: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Starlight Local Calibration?
No wipe schedule is kept here: Starlight Local Calibration builds a fresh world every few hours, and none of those resets is a wipe.
Settings
What are the rules and settings on Starlight Local Calibration?
Nothing in Starlight Local Calibration's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Starlight Local Calibration run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Starlight Local Calibration. Steam updates your game automatically, but you need the same protocol to join.
Is Starlight Local Calibration online, and how reliable is it?
We last saw Starlight Local Calibration 3 days 18 hours ago, and it is offline now. Over the last 7 full days, 24 of 168 hours were online, or 14%. The first sighting by Rust Population was on 20 October 2026.
Where is Starlight Local Calibration located?
No region is published by Starlight Local Calibration. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 50.20.242.36:28035.
Getting in
How do I join Starlight Local Calibration?
Either enter client.connect 50.20.242.36:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.