Clownpocalypse
Offline 50.29.209.70:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Clownpocalypse rank against other Rust servers?
The last seven days of player hours place Clownpocalypse at #15,492, within the top 68% of all ranked servers.
How busy is Clownpocalypse?
Clownpocalypse is offline at this count; we last saw it 38 days 6 hours ago.
Lists and tags
What do the server tags on Clownpocalypse mean?
The game's server browser reads the tags Clownpocalypse publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Clownpocalypse?
These Rust Population lists include Clownpocalypse: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Clownpocalypse?
Its rhythm cannot be told yet: too few of Clownpocalypse's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 53 days 2 hours ago.
Map and rules
Which map does Clownpocalypse run?
Clownpocalypse uses a map the game generates: procedural.
What are the rules and settings on Clownpocalypse?
Nothing in Clownpocalypse's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Clownpocalypse run?
Rust network protocol 2633 and build 164530 on Windows is what Clownpocalypse uses. Steam updates your game automatically, but you need the same protocol to join.
Is Clownpocalypse online, and how reliable is it?
Offline at the moment, Clownpocalypse was last seen 38 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.
Where is Clownpocalypse located?
Nothing published by Clownpocalypse states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 50.29.209.70:28015.
How to join
How do I join Clownpocalypse?
To connect directly, open Rust's console with F1 and type client.connect 50.29.209.70:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.