ILGaming Rust
Online 50.34.44.21:40010 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ILGaming Rust rank against other Rust servers?
Over the past week it ranks #15,284 for player hours, which puts ILGaming Rust in the top 69% of all ranked servers. It places #616 among servers of the quad kind.
How busy is ILGaming Rust?
ILGaming Rust holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on ILGaming Rust mean?
The game's server browser reads the tags ILGaming Rust publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ILGaming Rust?
These Rust Population lists include ILGaming Rust: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe schedule
What is the wipe schedule on ILGaming Rust?
The record holds too few of ILGaming Rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 21 hours ago.
Settings
Which map does ILGaming Rust run?
The map on ILGaming Rust is procedural, made by the game at size 3,500 from seed 569563. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ILGaming Rust?
The name tells you nothing about gather rates: ILGaming Rust states none. 4 is the most a group can hold (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ILGaming Rust run?
Rust network protocol 2635 and build 168909 on Linux is what ILGaming Rust uses. The protocol must match for you to join, and Steam updates it for you.
Does ILGaming Rust run smoothly?
It ran at 17 server fps on average over the last 48 hours, and never went below 7. The entity count reached 68,498: buildings, deployables and all other objects. Memory use peaked at 2,863 MB. Players feel lag when fps is low and the entity count climbs.
Is ILGaming Rust online, and how reliable is it?
ILGaming Rust is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 3 hours ago. Over the last 6 full days, 143 of 144 hours were online, or 99%. It was first seen by Rust Population on 23 October 2026.
Where is ILGaming Rust located?
No region is published by ILGaming Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 50.34.44.21:40010.
Getting in
How do I join ILGaming Rust?
Either enter client.connect 50.34.44.21:40010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.