Rust PopulationField survey · Rust servers
Observing 71,386 players 11,795 servers 3,684 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,766NAfirst seen 30 Sep 2026

Hazard's Island | Weekly

Online NA 50.99.7.47:28015 checked 9m ago

weekly wipes vanillaoxidepremium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,766
top 26% · #946 in NA
Last wipe
6d ago
weekly schedule
Next wipe
20h
Thu 29 Oct, 18:11 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 20h. Every Thursday at 18:11 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

20h
Thu 29 Oct, 18:11 UTC
7d 21h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 18:11 UTC
21d 20h
Thu 19 Nov, 18:11 UTC
28d 20h
Thu 26 Nov, 18:11 UTC
35d 21h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC6d ago 2 – running 0
Thu 15 Oct, 18:09 UTC13d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC20d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hazard's Island | Weekly rank against other Rust servers?

Seven-day player hours put Hazard's Island | Weekly at #5,766, or #946 in North America, inside the top 26% of all ranked servers.

How busy is Hazard's Island | Weekly?

Of its 50 slots, Hazard's Island | Weekly is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.

Lists and tags

What do the server tags on Hazard's Island | Weekly mean?

These are the tags Hazard's Island | Weekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Hazard's Island | Weekly?

Hazard's Island | Weekly appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on Hazard's Island | Weekly?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Hazard's Island | Weekly?

Hazard's Island | Weekly follows a wipe rhythm of every Thursday at 18:11 UTC. On Thursday 29 October at 18:11 UTC its next wipe is due. 6 days 3 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Map and rules

Which map does Hazard's Island | Weekly run?

Hazard's Island | Weekly uses a map the game generates, procedural, at size 3,500 with seed 404552750. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Hazard's Island | Weekly?

No gather rate appears in the name of Hazard's Island | Weekly. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Hazard's Island | Weekly run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Hazard's Island | Weekly. The protocol must match for you to join, and Steam updates it for you.

Does Hazard's Island | Weekly run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 59. The entity count reached 69,698: buildings, deployables and all other objects. Memory use peaked at 2,238 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Hazard's Island | Weekly online, and how reliable is it?

Right now, Hazard's Island | Weekly is online. Judging by the uptime it reports, the last restart was about 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 30 September 2026, Rust Population saw it for the first time.

Where is Hazard's Island | Weekly located?

With its NA tag, Hazard's Island | Weekly places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 50.99.7.47:28015.

How to join

How do I join Hazard's Island | Weekly?

Either enter client.connect 50.99.7.47:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://canadiangameforces.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.