Rust PopulationField survey · Rust servers
Observing 60,383 players 11,716 servers 3,374 with someone on 178 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,125habitat unknownfirst seen 13 Sep 2026

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 8m ago

vanillaoxide

Measurements

Players now
2/ 125
= 1 player
2% full
7-day average
2
peak 8
Rank
#2,125
top 10%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 8 – running 1
Thu 1 Oct, 18:30 UTC FW27d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC41d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe rank against other Rust servers?

By player hours over the last seven days, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe places at #2,125, within the top 10% of ranked servers.

How busy is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe holds 2 players at the moment, out of 125 slots. We counted an average of 2 players in the past week, with 8 at the busiest. The busiest hour in the last 48 was 07:00 UTC, when an average of 5 players were on.

Tags

What do the server tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe mean?

What the game's server browser reads from Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe appears among the Rust Population lists that follow: Oceania Rust servers, counted, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Across its recent wipes the busiest crowds averaged 6 players. The crowd on the latest wipe peaked 6 hours in. In 67% of recent wipes, half the peak was held until the next wipe. By day 9 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

There is no next wipe to predict: Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

The map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is procedural, made by the game at size 4,000 from seed 824404797. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Nothing in Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You will find Oxide running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

On Linux, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run smoothly?

In the last 48 hours, it averaged 149 server fps, with a low of 95. The entity count reached 99,855: buildings, deployables and all other objects. The highest memory usage was 4,354 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online, and how reliable is it?

You will find Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe online now. The uptime it reports suggests a restart roughly 34 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe located?

The name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.161.194.79:28015.

How to join

How do I join Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

To connect directly, open Rust's console with F1 and type client.connect 51.161.194.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/KNDVnjhks.

Key to its markings

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.