[AU/NZ] Fusion - One Grid
Offline 51.161.198.14:5001 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:53 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:00 UTC29d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Wed 30 Sep, 04:50 UTC29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [AU/NZ] Fusion - One Grid rank against other Rust servers?
Over the past week it ranks #15,874 for player hours, which puts [AU/NZ] Fusion - One Grid in the top 72% of all ranked servers.
How busy is [AU/NZ] Fusion - One Grid?
At this count [AU/NZ] Fusion - One Grid is offline, with its last sighting 20 days 10 hours ago.
Tags
What do the server tags on [AU/NZ] Fusion - One Grid mean?
These are the tags [AU/NZ] Fusion - One Grid publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [AU/NZ] Fusion - One Grid?
These Rust Population lists include [AU/NZ] Fusion - One Grid: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [AU/NZ] Fusion - One Grid?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on [AU/NZ] Fusion - One Grid?
There is no next wipe to predict: [AU/NZ] Fusion - One Grid wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 19 hours ago.
Map and rules
Which map does [AU/NZ] Fusion - One Grid run?
[AU/NZ] Fusion - One Grid uses a map the game generates, procedural, at size 1,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [AU/NZ] Fusion - One Grid?
No gather rate appears in the name of [AU/NZ] Fusion - One Grid. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [AU/NZ] Fusion - One Grid run?
Rust network protocol 2634 and build 166586 on Linux is what [AU/NZ] Fusion - One Grid uses. Steam updates your game automatically, but you need the same protocol to join.
Is [AU/NZ] Fusion - One Grid online, and how reliable is it?
We last saw [AU/NZ] Fusion - One Grid 20 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 30 September 2026, Rust Population saw it for the first time.
Where is [AU/NZ] Fusion - One Grid located?
The name of [AU/NZ] Fusion - One Grid points to Oceania, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.161.198.14:5001 is where it lives.
How to join
How do I join [AU/NZ] Fusion - One Grid?
Either enter client.connect 51.161.198.14:5001 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://guavahost.com/.