ECHO 10X Testing Server
Offline OC 51.161.198.157:60417 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 00:33 UTC, in 4d 6h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:33 UTC37d ago | 9 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ECHO 10X Testing Server rank against other Rust servers?
Seven-day player hours put ECHO 10X Testing Server at #16,238, or #193 in Oceania, inside the top 71% of all ranked servers.
How busy is ECHO 10X Testing Server?
We have no live count for ECHO 10X Testing Server right now. It was last seen 34 days 9 hours ago.
Lists and tags
What do the server tags on ECHO 10X Testing Server mean?
The game's server browser reads the tags ECHO 10X Testing Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ECHO 10X Testing Server?
On Rust Population, ECHO 10X Testing Server is filed under these lists: 10x Rust servers: where the population is, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x and it will show up.
Wipe notes
What does wipe day look like on ECHO 10X Testing Server?
Averaged over recent wipes, 9 players were counted at the busiest point. Peak came 32 hours into the latest wipe.
What is the wipe schedule on ECHO 10X Testing Server?
Its tag sets the prediction: too few of ECHO 10X Testing Server's wipes are on record to confirm the schedule. A wipe is due on Tuesday 3 November at 00:33 UTC, the next one. 37 days 17 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does ECHO 10X Testing Server run?
The map on ECHO 10X Testing Server is procedural, made by the game at size 4,500 from seed 1678368928. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on ECHO 10X Testing Server?
You gather at 10x on ECHO 10X Testing Server, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ECHO 10X Testing Server run?
Rust network protocol 2633 and build 165217 on Linux is what ECHO 10X Testing Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ECHO 10X Testing Server online, and how reliable is it?
Offline at the moment, ECHO 10X Testing Server was last seen 34 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is ECHO 10X Testing Server located?
By its OC tag, ECHO 10X Testing Server says it is in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. 51.161.198.157:60417 is where it lives.
Getting in
How do I join ECHO 10X Testing Server?
Open the console with F1 in Rust and enter client.connect 51.161.198.157:60417. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/77uwJBCHaX.