Jimmcflee
Online EU 51.161.198.212:28000 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Jimmcflee rank against other Rust servers?
On player hours over the last seven days Jimmcflee is #15,327, #2,546 in Europe, placing it in the top 69% of ranked servers.
How busy is Jimmcflee?
Of its 50 slots, Jimmcflee is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Jimmcflee mean?
What the game's server browser reads from Jimmcflee is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jimmcflee?
Jimmcflee appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Jimmcflee?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Jimmcflee?
Jimmcflee wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Jimmcflee run?
A procedural map of size 2,000 from seed 1938561864, generated by the game, is in use on Jimmcflee. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Jimmcflee?
No gather rate appears in the name of Jimmcflee. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Jimmcflee run?
Rust network protocol 2634 and build 167781 on Linux is what Jimmcflee uses. Steam updates your game automatically, but you need the same protocol to join.
Does Jimmcflee run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 16,543, including buildings, deployables and everything else. The highest memory usage was 1,598 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Jimmcflee online, and how reliable is it?
Right now, Jimmcflee is online. About 8 days 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Jimmcflee located?
The EU tag is how Jimmcflee places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.161.198.212:28000 is where it lives.
How to join
How do I join Jimmcflee?
Either enter client.connect 51.161.198.212:28000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.