[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB
Offline 51.161.199.81:28415 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB rank against other Rust servers?
Over the past week it ranks #15,167 for player hours, which puts [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB in the top 68% of all ranked servers.
How busy is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is offline at this count; we last saw it 3 days 12 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB mean?
What the game's server browser reads from [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
These Rust Population lists include [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB: Rust servers with more than 10x gather, Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Wipe schedule
What is the wipe schedule on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Its rhythm cannot be told yet: too few of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 2 hours ago the current world was made.
Map and rules
Which map does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB run?
A procedural map of size 4,800 from seed 1337, generated by the game, is in use on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Rev Custom - revrust.co.
What are the rules and settings on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
You gather at 20x on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB. Steam updates your game automatically, but you need the same protocol to join.
Is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB online, and how reliable is it?
Offline at the moment, [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB was last seen 3 days 12 hours ago. It was up 8% of the time over the last 7 full days, 14 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB located?
The name of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.161.199.81:28415.
How to join
How do I join [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Open the console with F1 in Rust and enter client.connect 51.161.199.81:28415. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://revrust.co.