[EU]RustForLife-Vanilla
Offline 51.178.16.237:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU]RustForLife-Vanilla rank against other Rust servers?
The last seven days of player hours place [EU]RustForLife-Vanilla at #15,338, within the top 69% of all ranked servers.
How busy is [EU]RustForLife-Vanilla?
[EU]RustForLife-Vanilla is offline at this count; we last saw it 31 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on [EU]RustForLife-Vanilla mean?
These are the tags [EU]RustForLife-Vanilla publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU]RustForLife-Vanilla?
[EU]RustForLife-Vanilla appears among the Rust Population lists that follow: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on [EU]RustForLife-Vanilla?
Its rhythm cannot be told yet: too few of [EU]RustForLife-Vanilla's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 17 hours ago.
Map and rules
Which map does [EU]RustForLife-Vanilla run?
A procedural map of size 4,500 from seed 1012528887, generated by the game, is in use on [EU]RustForLife-Vanilla. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU]RustForLife-Vanilla?
No gather rate appears in the name of [EU]RustForLife-Vanilla. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU]RustForLife-Vanilla run?
On Linux, [EU]RustForLife-Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [EU]RustForLife-Vanilla run smoothly?
It ran at 54 server fps on average over the last 48 hours, and never went below 45. The entity count reached 121,878: buildings, deployables and all other objects. Memory use peaked at 4,018 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU]RustForLife-Vanilla online, and how reliable is it?
We last saw [EU]RustForLife-Vanilla 31 hours ago, and it is offline now. About 2 days 12 hours ago, it restarted, according to its uptime. It was up 57% of the time over the last 7 full days, 96 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is [EU]RustForLife-Vanilla located?
The name of [EU]RustForLife-Vanilla points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.178.16.237:28015.
How to join
How do I join [EU]RustForLife-Vanilla?
Open the console with F1 in Rust and enter client.connect 51.178.16.237:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.