Trinity Rust
Online EU 51.195.63.11:20500 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:06 UTC, in 2d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC25d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:47 UTC41d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Trinity Rust rank against other Rust servers?
Seven-day player hours put Trinity Rust at #15,326, or #2,557 in Europe, inside the top 69% of all ranked servers.
How busy is Trinity Rust?
Of its 100 slots, Trinity Rust is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on Trinity Rust mean?
The game's server browser reads the tags Trinity Rust publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Trinity Rust?
Trinity Rust appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What does wipe day look like on Trinity Rust?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Trinity Rust?
The prediction follows its tag, since too few of Trinity Rust's wipes are on record to confirm the schedule. A wipe is due on Saturday 31 October at 15:06 UTC, the next one. Counted from 25 days 21 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does Trinity Rust run?
A procedural map of size 1,024 from seed 571345021, generated by the game, is in use on Trinity Rust. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is CraggyIsland.
What are the rules and settings on Trinity Rust?
The name tells you nothing about gather rates: Trinity Rust states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Trinity Rust run?
On Linux, Trinity Rust runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does Trinity Rust run smoothly?
The last 48 hours saw an average of 254 server fps, with 219 as the lowest. Up to 3,191 entities were present, counting buildings, deployables and everything else. Up to 3,409 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Trinity Rust online, and how reliable is it?
Trinity Rust is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 days ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Trinity Rust located?
With its EU tag, Trinity Rust places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.195.63.11:20500.
How to join
How do I join Trinity Rust?
To connect directly, open Rust's console with F1 and type client.connect 51.195.63.11:20500; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://hosting.alkad.org/.