Rust PopulationField survey · Rust servers
Observing 104,004 players 11,863 servers 3,955 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,578habitat unknownfirst seen 28 Sep 2026

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 13m ago

vanillamoddedcarbonpve

Measurements

Players now
6/ 50
= 1 player
12% full
7-day average
4
peak 12
Rank
#1,578
top 7%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC14d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW28d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC30d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos rank against other Rust servers?

By player hours over the last seven days, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos places at #1,578, within the top 7% of ranked servers.

How busy is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The count reads 6 players on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, which has 50 slots. Averaged over seven days, it drew 4 players and reached a peak of 12. Look at the last 48 hours and 22:00 UTC stands out: it averaged 11 players.

Lists and tags

What do the server tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos mean?

What the game's server browser reads from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts20 (Group limit): The team limit is 20; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

On Rust Population, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is filed under these lists: Rust servers for beginners, counted, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Averaged over recent wipes, 7 players were counted at the busiest point. The crowd on the latest wipe peaked 3 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

There is no next wipe to predict: [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

The map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is ESP RUSTANOOBS PVE.

What are the rules and settings on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Nothing in [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos's name says how gather works. The group limit is 20 players. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

On Linux, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 24. The entity count reached 179,764: buildings, deployables and all other objects. Memory use peaked at 6,768 MB. Players feel lag when fps is low and the entity count climbs.

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online, and how reliable is it?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.

Where is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos located?

A region is not published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.210.222.116:28215.

Getting in

How do I join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

To connect directly, open Rust's console with F1 and type client.connect 51.210.222.116:28215; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/G77FHayXCR.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts20
Group limit The team limit is 20.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.