[US] MR Staging
Online 51.222.203.216:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] MR Staging rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts [US] MR Staging in the top 69% of all ranked servers.
How busy is [US] MR Staging?
Of its 40 slots, [US] MR Staging is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [US] MR Staging mean?
What the game's server browser reads from [US] MR Staging is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169120 (Build): The game build is 169120; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [US] MR Staging?
On Rust Population, [US] MR Staging is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on [US] MR Staging?
Too few wipes are on record for [US] MR Staging to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does [US] MR Staging run?
[US] MR Staging uses a map the game generates, procedural, at size 5,250 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on [US] MR Staging?
The name tells you nothing about gather rates: [US] MR Staging states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] MR Staging run?
Rust network protocol 2635 and build 169120 on Linux is what [US] MR Staging uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US] MR Staging run smoothly?
In the last 48 hours, it averaged 181 server fps, with a low of 80. Entities peaked at 129,000, including buildings, deployables and everything else. The highest memory usage was 6,696 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US] MR Staging online, and how reliable is it?
[US] MR Staging is up and running at the moment. About 3 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 18 October 2026.
Where is [US] MR Staging located?
Nothing in the tags says where [US] MR Staging is, but its name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.222.203.216:28025.
How to join
How do I join [US] MR Staging?
Open the console with F1 in Rust and enter client.connect 51.222.203.216:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://markiii-rust.co.uk/.