Legion Network | One Grid US | Land of Ash
Online NA 51.222.244.171:25579 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Legion Network | One Grid US | Land of Ash rank against other Rust servers?
Seven-day player hours put Legion Network | One Grid US | Land of Ash at #6,255, or #1,009 in North America, inside the top 28% of all ranked servers.
How busy is Legion Network | One Grid US | Land of Ash?
Of its 50 slots, Legion Network | One Grid US | Land of Ash is using 0 right now. We counted an average of 0 players in the past week, with 3 at the busiest.
Tags
What do the server tags on Legion Network | One Grid US | Land of Ash mean?
The game's server browser reads the tags Legion Network | One Grid US | Land of Ash publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Legion Network | One Grid US | Land of Ash?
Too few wipes are on record for Legion Network | One Grid US | Land of Ash to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Legion Network | One Grid US | Land of Ash run?
The map on Legion Network | One Grid US | Land of Ash is procedural, made by the game at size 1,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Legion Network | One Grid US | Land of Ash?
The name tells you nothing about gather rates: Legion Network | One Grid US | Land of Ash states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Legion Network | One Grid US | Land of Ash run?
On Linux, Legion Network | One Grid US | Land of Ash runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Legion Network | One Grid US | Land of Ash run smoothly?
In the last 48 hours, it averaged 239 server fps, with a low of 212. Entities peaked at 8,482, including buildings, deployables and everything else. The highest memory usage was 3,551 MB. Players feel lag when fps is low and the entity count climbs.
Is Legion Network | One Grid US | Land of Ash online, and how reliable is it?
Right now, Legion Network | One Grid US | Land of Ash is online. About 6 days 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 21 October 2026.
Where is Legion Network | One Grid US | Land of Ash located?
By its NA tag, Legion Network | One Grid US | Land of Ash says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.222.244.171:25579.
How to join
How do I join Legion Network | One Grid US | Land of Ash?
Open the console with F1 in Rust and enter client.connect 51.222.244.171:25579. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/jsSEd8JUn5.