Fat Man Server
Online 51.222.244.178:60428 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:50 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fat Man Server rank against other Rust servers?
By player hours over the last seven days, Fat Man Server places at #15,276, within the top 69% of ranked servers.
How busy is Fat Man Server?
The count reads 0 players on Fat Man Server, which has 100 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Fat Man Server mean?
The game's server browser reads the tags Fat Man Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fat Man Server?
On Rust Population, Fat Man Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Fat Man Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 4 hours into the latest wipe.
What is the wipe schedule on Fat Man Server?
The force wipe is the only wipe Fat Man Server takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 28 days ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Fat Man Server run?
Fat Man Server uses a map the game generates, procedural, at size 5,000 with seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Fat Man Server?
Nothing in Fat Man Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Fat Man Server run?
The setup is Rust network protocol 2634 and build 167398 on Linux for Fat Man Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Fat Man Server run smoothly?
It ran at 138 server fps on average over the last 48 hours, and never went below 104. The entity count reached 146,425: buildings, deployables and all other objects. The highest memory usage was 6,750 MB. What players experience as lag comes from low fps and a rising entity count.
Is Fat Man Server online, and how reliable is it?
Fat Man Server is up and running at the moment. The uptime it reports suggests a restart roughly 18 days 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Fat Man Server located?
Nothing published by Fat Man Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.222.244.178:60428.
How to join
How do I join Fat Man Server?
To connect directly, open Rust's console with F1 and type client.connect 51.222.244.178:60428; or press Launch Rust on this page and Steam opens Rust and joins for you.