Rust PopulationField survey · Rust servers
Observing 35,972 players 11,694 servers 2,914 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,973EUfirst seen 17 Sep 2026

rebranding

Offline EU 51.254.210.58:28015 checked 26d ago

quad weekly wipes vanillaoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,973
top 70% · #2480 in EU
Last wipe
27d ago
weekly schedule
Next wipe
13h
Thu 29 Oct, 16:56 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:56 UTC, in 13h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

13h
Thu 29 Oct, 16:56 UTC
7d 15h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Thu 12 Nov, 16:56 UTC
21d 13h
Thu 19 Nov, 16:56 UTC
28d 13h
Thu 26 Nov, 16:56 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Thu 10 Dec, 16:56 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC27d ago 0 – running 0
Thu 24 Sep, 16:56 UTC34d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC41d ago 23 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does rebranding rank against other Rust servers?

Seven-day player hours put rebranding at #15,973, or #2,480 in Europe, inside the top 70% of all ranked servers. It places #639 among servers of the quad kind.

How busy is rebranding?

We have no live count for rebranding right now. It was last seen 26 days 5 hours ago.

Lists and tags

What do the server tags on rebranding mean?

What the game's server browser reads from rebranding is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts4 (Group limit): Teams can have no more than 4 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include rebranding?

These Rust Population lists include rebranding: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly and it will show up.

Wipe schedule

What does wipe day look like on rebranding?

The busiest point of its recent wipes averaged 10 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.5.

What is the wipe schedule on rebranding?

The prediction follows its tag, since too few of rebranding's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 16:56 UTC, the next one. The world it runs now dates from 27 days 10 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which map does rebranding run?

rebranding uses a map the game generates, procedural, at size 3,500 with seed 1740670201. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on rebranding?

The name tells you nothing about gather rates: rebranding states none. The cap on groups is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does rebranding run?

Rust network protocol 2633 and build 165217 on Linux is what rebranding uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is rebranding online, and how reliable is it?

Offline at the moment, rebranding was last seen 26 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.

Where is rebranding located?

The EU tag is how rebranding places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.254.210.58:28015.

Getting in

How do I join rebranding?

Open the console with F1 in Rust and enter client.connect 51.254.210.58:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players You can join up to 150 slots.
ts4
Group limit Teams can have no more than 4 players.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.