rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:56 UTC, in 13h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC27d ago | 0 | – | running | 0 |
| Thu 24 Sep, 16:56 UTC34d ago | 8 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC41d ago | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rebranding rank against other Rust servers?
Seven-day player hours put rebranding at #15,973, or #2,480 in Europe, inside the top 70% of all ranked servers. It places #639 among servers of the quad kind.
How busy is rebranding?
We have no live count for rebranding right now. It was last seen 26 days 5 hours ago.
Lists and tags
What do the server tags on rebranding mean?
What the game's server browser reads from rebranding is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts4 (Group limit): Teams can have no more than 4 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rebranding?
These Rust Population lists include rebranding: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly and it will show up.
Wipe schedule
What does wipe day look like on rebranding?
The busiest point of its recent wipes averaged 10 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.5.
What is the wipe schedule on rebranding?
The prediction follows its tag, since too few of rebranding's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 16:56 UTC, the next one. The world it runs now dates from 27 days 10 hours ago. The tags state a weekly wipe schedule.
Map and rules
Which map does rebranding run?
rebranding uses a map the game generates, procedural, at size 3,500 with seed 1740670201. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on rebranding?
The name tells you nothing about gather rates: rebranding states none. The cap on groups is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rebranding run?
Rust network protocol 2633 and build 165217 on Linux is what rebranding uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is rebranding online, and how reliable is it?
Offline at the moment, rebranding was last seen 26 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is rebranding located?
The EU tag is how rebranding places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.254.210.58:28015.
Getting in
How do I join rebranding?
Open the console with F1 in Rust and enter client.connect 51.254.210.58:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.