2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 2x Modular Suite [TEST] rank against other Rust servers?
Over the past week it ranks #13,242 for player hours, which puts 2x Modular Suite [TEST] in the top 58% of all ranked servers.
How busy is 2x Modular Suite [TEST]?
At this count 2x Modular Suite [TEST] is offline, with its last sighting 35 days 22 hours ago.
Lists and tags
What do the server tags on 2x Modular Suite [TEST] mean?
The game's server browser reads the tags 2x Modular Suite [TEST] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 2x Modular Suite [TEST]?
On Rust Population, 2x Modular Suite [TEST] is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on 2x Modular Suite [TEST]?
The record holds too few of 2x Modular Suite [TEST]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 35 days 23 hours ago.
Settings
Which map does 2x Modular Suite [TEST] run?
A procedural map, generated by the game, is in use on 2x Modular Suite [TEST].
What are the rules and settings on 2x Modular Suite [TEST]?
2x Modular Suite [TEST] advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 2x Modular Suite [TEST] run?
The setup is Rust network protocol 2633 and build 164530 on Windows for 2x Modular Suite [TEST]. Steam updates your game automatically, but you need the same protocol to join.
Is 2x Modular Suite [TEST] online, and how reliable is it?
Offline at the moment, 2x Modular Suite [TEST] was last seen 35 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is 2x Modular Suite [TEST] located?
A region is not published by 2x Modular Suite [TEST]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.37.92.151:28015.
How to join
How do I join 2x Modular Suite [TEST]?
Open the console with F1 in Rust and enter client.connect 51.37.92.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.